The tool used to create the image for the March edition of the Puddle flyer.
This edition of The Puddle, as edition 10 (May 2012), is not perfectly legal so the flyer is printed white on white, as opposed to the May edition which was black on black. In both cases the pattern is less detailed.
Designed with Sidi Vanetti.
Built with Processing.


the_puddle_builder_12

the_puddle_builder_12_test_01

the_puddle_builder_12_test_02

the_puddle_builder_12_test_03

the_puddle_builder_12_test_04

the_puddle_builder_12_test_05

the_puddle_builder_12_test_06

the_puddle_builder_12_test_07

the_puddle_builder_12_test_08

A few examples that demonstrate the use of a slightly modified Processing PGraphicsPDF class which permits, among a few other things, to set colors in CMYK space.
This class was used used at a Resonate.io workshop in Belgrade, 2013

Download from github
View on github

  1. cmyk
    This example creates a two pages PDF document with CMYK and Spot colors; overprint is also demonstrated on page two. To preview the overprint you may need to print the document or to open it with software that allows overprint preview. The code is commented.

    cmyk
  2. preview
    An example which shows how to preview the graphics in RGB color space (monitor) before creating the CMYK output (pdf).

    preview
    new
    then
    void

  3. template
    This example loads an existing PDF file and uses it as a template to create a series of business cards, each with a slightly different form. The output file is ready for (offset) print.

    spaghetti
    spaghetti

Posters and flyers for The Puddle, live electronic music and dj sets around Zürich.
Processing was used for the production of the rasters.
Screen print on colored paper. “The Puddle” was named by Elia Buletti, genius and poet.
Designed with Sidi Vanetti.












The tool used to create the image for the April edition of the Puddle flyer.
Designed with Sidi Vanetti.
Built with Processing.


the_puddle_builder_11_test_01

the_puddle_builder_11_test_02

the_puddle_builder_11_test_03

the_puddle_builder_11_test_04

the_puddle_builder_11_test_05

the_puddle_builder_11_test_06

the_puddle_builder_11_test_07

the_puddle_builder_11_test_08

the_puddle_builder_11_test_09

the_puddle_builder_11_test_10

the_puddle_builder_11_test_11

the_puddle_builder_11_test_12

the_puddle_builder_11_test_13

the_puddle_builder_11_test_14

the_puddle_builder_11_test_15

the_puddle_builder_11_test_16

the_puddle_builder_11_test_17

the_puddle_builder_11_test_18

the_puddle_builder_11_test_19

the_puddle_builder_11_test_20

the_puddle_builder_11_test_21

the_puddle_builder_11_test_22

the_puddle_builder_11_test_23

The tool used to create the image for the May edition of the Puddle flyer.
This edition will be held in a secret place. Black ink on black paper.
Designed with Sidi Vanetti.
Built with Processing.


The tool used to create the image for the April edition of the Puddle flyer.
Built with Processing and initially inspired by an engraving of Albers.
Designed with Sidi Vanetti.


The tool used to create the image for the February edition of the Puddle flyer.
Built with Processing and inspired by the wooden parquet floor of the flat in Berlin I’m living in right now.
Designed with Sidi Vanetti.

First T-shirt series for the Puddle.
Silkscreen print.
Sold out.



The tool used to create the image for the August edition of the Puddle flyer.
Built with Processing and inspired by the chess game.
After all the tests we did the final image was built by hand (adapted from a real game).
In the editor (below): knight trails.
Designed with Sidi Vanetti.

The tool used to create the image for the March edition of the Puddle flyer.
Built with Processing and a modified version of Toxi’s cp5magic.
Try the applet version of the Puddle Builder 03 (PDF export is disabled).


A five days workshop at doc:LAB in Istanbul.

“In how many ways and with what techniques can one produce variations on the human faces seen from the front? The graphic designer works without set limits and without rejecting any possible combinations and methods in order to arrive at the precise image he needs for the job in hand, and no other.
Looking at the technique of the past we notice that a human face made in mosaic has a different structure from one painted on the wall, drawn in chiaroscuro, carved in stone, and so on.
The features—eyes, nose and mouth—are ‘structured’ differently. In the same way if one is thinking of making a face out of glass, wire, folded paper, woven straw, inflatable rubber, strips of woods, plastic, fiberglass, or wire netting.
The relationship between the features will have to be adapted to each material.”
in Bruno Munari, Arte come mestiere, 1966
(english version, Design as Art, Penguin Books)
 
For the first three days we (Alain Bellet from ECAL and me) used processing to build some very basic (almost trivial) tools to cover a set of six topics we identified around the human face:

  1. Pareidolia
  2. Symmetry
  3. Expression (not explored)
  4. Proportion
  5. Mirror
  6. Mask (not explored)

In the last two days students were then asked to explore one of the subjects and to develop a personal project around it.

For more images and an overview of the five workshops held visit doc:LAB’s blog.


Fresh out of print the new book for the Museo Cantonale d’Arte of the “Sguardi” series.
Every book features works from the collection of the museum.

The semi-irregular background patterns are generated with the aid of Processing.
2 colors offset print on colored paper.
With Sidi Vanetti.


Series of 4 posters and event-programs. The motive of the first poster is inspired by—and is a hommage to—Nobuo Nakagaki’s experimental digital map of Africa.
The patterns are computed with Processing.
3 colors offset print, versions for A0 and A4.
With Sidi Vanetti.






 
©
2001–2013